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GENERALIST PROGRAMMER
We are looking for a generalist programmer for our ambitious next-gen project Earth No More.
Duties and responsibilities:
You will improve and debug licensed game engine technology and tools to develop cutting edge next-gen AAA title.
You will design and implement new technology required by the game design.
You will guide artists and designers in the proper use of the technology and actively seek places for improvement (performance, memory usage, processes, etc.)
Requirements:
- Proficient in C++ and good object-oriented design skills
- Worked on at least one console/PC title from start to finish
- Interest and some experience in several aspect of game technology development (e.g. graphics, AI, animation, audio, gameplay, physics, UI, network, tools)
- Good interpersonal skills
- Good verbal & written communication skills in English
- Excellent team player
- Strong desire and drive to develop cutting edge AAA titles
- Comfortable in working with an established code framework
- Ability to write robust, efficient and maintainable code
- Strong 3D math background
- Ability to work efficiently and with diplomacy under pressure
Assets:
- Experience in game development with Unreal Engine
- Experience in developing on next-gen consoles (Xbox 360, PS3) or PC/DX9
- Passion for developing and playing video games
We offer:
- High profile project co-produced and funded by Radar Group
- Competitive salary, bonus opportunity and great benefits
- Experienced and relaxed yet ambitious work atmosphere
- Relocation package
Additionally, we like to encourage everyone to give their input in the creative process and we offer all of our employees the resources they need to succeed and do their very best.
This is a full-time job, situated in Helsinki, Finland. Relocation is mandatory.
Please forward your application, CV and work samples to .
Please provide documents in PDF, Word or HTML formats.
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